A mobile app delivering evidence-based emotional regulation support through four targeted interventions, designed for the moments when generic mindfulness is not enough.

Client
Self-directed, grounded in clinical research and personal experience supporting individuals through emotional dysregulation
Role
Solo, research through high-fidelity prototype
Timeline
1 week
Tools
Figma, Miro, Academic Literature, Clinical Self-Help Resources
Outcome
Four evidence-based intervention flows completed by users in 2 to 5 minutes
Existing wellness apps offer broad mindfulness practices. What they do not offer is targeted, immediate support for emotional dysregulation, the specific difficulty of managing intense emotions during high-stress moments.
People experiencing anxiety, depression, PTSD, or everyday overwhelm need tools that work in a crisis, not meditation timers they can return to when things calm down. Emotional regulation techniques are clinically proven and teachable. The gap was not in the research. It was in the design.
This project set out to build a mobile app that delivers evidence-based interventions in 2 to 5 minute windows, grounded in cognitive behavioral therapy principles and accessible without a clinical setting.
DECISION 1
Limit every intervention to a 2 to 5 minute window.
RATIONALE &TRADEOFF
Users in emotional distress need immediate relief, not a commitment. Time-constrained interventions respect the reality of a crisis moment while maintaining clinical effectiveness and encouraging consistent use.
Shorter interventions provide less depth than a full therapy session. The app is designed to complement professional care, not replace it. Accessibility and in-moment support were the primary goals.
DECISION 2
Offer four distinct techniques rather than a single approach.
RATIONALE &TRADEOFF
Users have different regulation preferences and different situational needs. Breathing works for one person, grounding for another. Offering four validated options lets users discover what works for them personally, which research shows significantly impacts regulation success.
More options create initial complexity. The personalization and user agency justified the learning curve.
DECISION 3
Make privacy the default, not an opt-in.
RATIONALE &TRADEOFF
Mental health stigma and professional concerns are active barriers to app adoption. Ensuring complete privacy by default, with optional healthcare provider sharing, addresses the most significant barrier identified in the research.
Privacy-first architecture limits some analytics and community features. User trust and adoption among the primary audience outweighed social engagement features that could deter the people who need the app most.
A 1 to 10 intensity slider, challenge type selection, and technique preference icons route users to the right intervention immediately. No lengthy intake, no unnecessary friction at the moment of highest need.
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A visual breathing animation guides users through the box-breathing technique with a progress indicator and mid-point check-in. The calming color palette reinforces the intervention without competing with it.

The 5-4-3-2-1 grounding exercise uses progressive prompts across all five senses with visible progress tracking. It works in any environment and requires no prior experience with the technique.
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Situation input, an emotion rating slider, and guided reframing questions walk users through perspective-shift techniques drawn directly from cognitive behavioral therapy. The structure makes a clinical intervention feel accessible.

Before and after emotion comparison, an effectiveness rating, and the option to save interventions to favorites give users visibility into their own progress. Physiological feedback messaging reinforces that what they did was grounded in real evidence.

Interventions completed in 2 to 5 minutes
All four task flows were validated within the target time window, meeting the primary constraint without compromising the clinical structure of each technique.
Four evidence-based techniques delivered
Breathing, grounding, cognitive reappraisal, and emotional assessment flows, each grounded in clinical research and designed for independent use without professional guidance.
Privacy-first architecture
Complete privacy by default with optional healthcare provider data sharing, removing the most significant barrier to adoption identified in the research phase.
Designed for the gap in the market
No existing app delivers targeted, evidence-based intervention for emotional dysregulation with this level of clinical grounding and UX accessibility combined.
Following the research process prevented premature solution-jumping. The instinct at the start of the project was to jump straight to a breathing exercise screen. The research revealed that emotional assessment needed to come first, that routing users to the right technique mattered as much as the technique itself.
Grounding the design in clinical literature changed the quality of every decision. When a choice could be traced back to a validated framework, the rationale was clear and the tradeoffs were easier to evaluate.
If I were to continue this project, I would add gamification elements and simplified language for younger users. The current design serves adults effectively. Adolescents managing anxiety and depression represent an underserved group with the same need, and the intervention structure would translate with targeted adjustments.
This is a self-directed project grounded in clinical research and years of firsthand experience supporting students, family members, and individuals through emotional dysregulation. The problem is real. The gap in the market is documented. The design reflects both.